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dc.contributor.authorHamzah, W.M.A.F.W.-
dc.contributor.authorAli, N.H.-
dc.contributor.authorMohd Saman, M.Y.-
dc.contributor.authorYusoff, M.H.-
dc.contributor.authorYacob, A.-
dc.date.accessioned2017-04-13T08:25:48Z-
dc.date.available2017-04-13T08:25:48Z-
dc.date.issued2016-
dc.identifier.issn9781479958122-
dc.identifier.urihttp://hdl.handle.net/123456789/5833-
dc.description.abstractARCS model is a motivational design model for learning environments to stimulate and sustain learner motivation using the problem-solving approach. The ARCS model often used to identify and solve problems in a systematic way to motivate a learner in classroom learning or e-learning environment. The gamification of learning provides a useful technique to drive engagement and motivation in applying game mechanics and dynamics into learning activities. In spite of the success of gamification of learning, there are also failures. The proper method is needed to integrate gamification into learning. In this paper, we propose an enhanced ARCS model for gamification of learning called ARCS+G. The ARCS+G model is aimed to provide a solution for the problems in utilizing gamification of learning.en_US
dc.language.isoenen_US
dc.publisherProceedings - 2014 3rd International Conference on User Science and Engineering: Experience. Engineer. Engage, i-USEr 2014en_US
dc.subjectARCS modelen_US
dc.subjectdesign processen_US
dc.subjectgamijicationen_US
dc.subjectmotivational designen_US
dc.titleEnhancement of the ARCS model for gamification of learningen_US
dc.typeArticleen_US
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